What is This?
The Indie Hack (TIH) is a minimalist fantasy roleplaying game, build up from the ideas in The Black Hack, that is played with pencils, paper, dice, and imagination. It takes OSR-style gaming and gives it an indie edge. That is, it takes dungeon delves with heroes, magic, traps, and monsters and gives the players more control over the richness of the story. The characters are ruled not by abstract ideas of goodness and order, but by Masters (who they need to try to impress) and Goddesses (who they try to appease when they are near death). The characters have relationships with each other and NPCs that mechanically evolve. Players answer class-centric questions about the world during character creation, to help the GM develop the setting and tone of the adventure.
There are seven classes to choose from: The Veteran and Exorcist replace the Warrior and Cleric of other games. The Hunter and Scoundrel are variations on the Thief. The Elementalist and Occultist are two very different kinds of Wizard. And The Outlander is... well... different.
In The Indie Hack, you don't collect XP, you collect scars, and be as concise or as gruesomely detailed as you like.